GAME 1 - Watchers in the Dark
Scenario: Watchers in the Dark Two weeks after the daring heist at the Ketterdam Auction House, a bright light streaks across the sky. But it’s not just streaking across the sky, it’s falling towards the city. Bright light, intense heat and a thundering rumble fills the city as a building sized object careens over Ketterdam and crash lands on the island of Eil Komedie. Only hours later our resident group of ne’er do wells must make their way to the island. Will it be a treasure that is found or is it something darker in nature.
Iz - Changeling Inquisitive Rogue
Dá - Rabbitfolk Fighter Samurai
Ren - Aasimar Gloomstalker Ranger
Ukarall - Half-orc Tempest Domain Cleric
GAME 2 - The Escape Room
Scenario: Multiple people have woken up only to find themselves in a mysterious circular room with other strangers. It appears to be a magician’s study of sorts high wall shelves decorated with books, ceilings with chandeliers, ornate carpet draped on the floor, and tall windows that oversee a sea of clouds filling the sky towards the horizon.